Space Hulk was the first title I worked on as lead artist. My first responsibility was to create a modular environment set that would be used as a building block to all the levels in SH. The set included walls,doors,ceilings,floor tiles,corners and arches. My secondary responsibility was to train junior artists and interns to create 3D assets for the game that fit cohesively together and functioned as decoration. I also lit many of the game levels and did quality assurance on all the art created for the game. For the Space Wolves expansion I made the Frost Axe and a Storm Shield for the Terminators.